Tag: Avalon

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  • Main Page

    h1. The World Avalon's creation lies mostly in mystery. Ask 10 scholars how the land came to be, and you'll get 10 variations on the same theme: The Ancient's carved out a piece of land from their ancient home and cast it into the sea. They surrounded …

  • The Races

    The following races do not exist in Avalon: Devas, Githyanki, Mul, Thri-kreen and Shardminds. Below are the races that do. Note that any race other than an Urbanite or Neutral race is also prohibited. *Urbanites:*
    * [[Human]] * [[Changeling …

  • Rumours and Legends

    h3. Legends *The Slumbering King*
    Stories speak of a man from a distant land, blessed with great power and the charisma to move nations. Brought to Avalon long ago, his people hoped the magic of Avalon would sustain him in his slumber and allow …

  • Oberon

    Oberon, the capital of Alysia and arguably all of Avalon, is a glimmering jewel of a city. It has existed for thousands of years and remains as beautiful as it was when first created The city itself is built around and up the Pillar of Justice, the …

  • Magic

    Magic is Alive. No one knows if its always been the case, but there are many explanations for the odd way it behaves.
    The most common origin story is that of the first King Oberon and Queen Titania, who were approached by the Ancients and asked to …

  • The Royalty

    The Royalty of Avalon is split into two races: Changeling and Dwarf.
    Not much is known about Dwarven succession rights, but most assume it is a heir-type of deal with the first son taking over when the father passes away. The Dwarves nod and say " …

  • Religion

    Religion in Avalon is as varied as the races that live on her. Religion varies from person to person, but there are noticeable patterns to reverence of specific gods. Humans and the working class (read: peasant) revere Pelor, as he gives them light, …

  • Hajim

    A farming town of less than 100 people, Hajim rests within comfortable travel of a nearby river, and two sets of ruins to its south. Traders travel through the town every Monday and Thursday.
    The town has a smithy, inn, and a bunch of stalls. A …

  • The Five Pillars

    When people refer to the Five Pillars, they can be referring to one of two things:
    * The 5 monoliths that appear on Avalon * The 5 virtues that the rocky towers are said to represent. Each Pillar is a enormous monolith one league high (or 5.55km …

  • Travel

    Travel in Avalon is similar to most other settings, with peasants and farmers using carts to ferry their wares, pulled by hand or beast of burden. Horses are used as per usual. Linked Permanent Magic Teleportation Circles/Portals only exist in the …

  • Death

    Death is a little different on Avalon than most people realise.
    Most of the faithful believe that when they die they go to the realm of their god and sit with him in paradise, the unbelievers languish in a barren wasteland of grey nothingness, and …

  • Risan

    Affluent city a days ride to the north of Oberon. It has grown fat on trade. "The hustle and bustle of the city is all pervasive. Yells of merchants from several markets mix together like prayers to Avandra in the afternoon sun. Eladrin spires rise …

  • Fort Carpenter

    "Fort Carpenter is a pioneer town on the northern coast of Grovewood, the last major city before entering Pinehill. The last war turned this pleasant town into a fortified position against the monsters of the forest, supplying and refreshing troops over 4 …

  • The Haku

    A race similar to kobolds, except with much shorter snouts, more tribal (tikis and spears and carved face masks), and the have the ability to teleport short distances seemingly at will. Mostly found in Grovewood near Dryad villages, these little …